Graduated in Audiovisual Communication and Multimedia in the University of arts ERAM – UdG, Marta Ribas is a multidisciplinary designer specialized in branding and visual storytelling through 2D and 3D design, animation, and the creation of contemporary graphic universes. Her practice combines visual identity, experimentation, and narrative, developing projects with a bold approach focused on new digital languages.
Her career is built on curiosity and the constant exploration of visual formats. She understands each project as a space for creative research where concept and aesthetics interact to create pieces with a distinctive personality, capable of conveying identity and connecting with audiences in a direct and emotional way.
During her studies, she participated in the Summer School Global Design Thinking Camp Program at Hanbat National University, an international program focused on the foundations of design thinking and contemporary design practices. This experience allowed her to deepen her knowledge of both traditional Korean calligraphy and digital creation tools such as Blender and Cinema 4D.
Professionally, she has developed her work within graphic design, visual direction, and 3D art. She has worked as a freelance graphic designer creating branding projects, visual narratives, and digital content for brands and social media, building visual identities with a strong conceptual and aesthetic perspective.
She has also been part of HeroBeat Studios, specializing in 3D modeling and texturing processes within the video game industry. Working with tools such as Blender, Substance Painter, Unreal Engine, and the Adobe ecosystem, her work contributes to the visual richness and immersive quality of digital environments and objects.
Between 2021 and 2022, she worked as graphic designer for Festival Z, leading the festival’s visual and digital identity. She developed poster design, photography, audiovisual content, web UI/UX, and graphic communication projects, creating a contemporary image aligned with the festival’s young and emerging spirit.
She currently continues developing visual projects connected to branding, digital design, and 3D art, exploring new forms of visual storytelling between technology, movement, and graphic identity.






