
- Grau en Comunicació Audiovisual i Multimèdia
- Degree in Audiovisuals Comunication and Multimedia
- 3D I (Grau en Comunicació Audiovisual i Multimèdia)
- 3D II (Grau en Comunicació Audiovisual i Multimèdia)
- 3D II (Degree in Audiovisuals Comunication and Multimedia)
- 3D III (Degree in Audiovisuals Comunication and Multimedia)
- 3D III (Grau en Comunicació Audiovisual i Multimèdia)
- Audiovisual Design (Degree in Audiovisuals Comunication and Multimedia)
- Complementary Seminars (Degree in Audiovisuals Comunication and Multimedia)
- Audiovisual Design (Grau en Comunicació Audiovisual i Multimèdia)
- Immersive reality (Degree in Audiovisuals Comunication and Multimedia)
- Immersive reality (Grau en Comunicació Audiovisual i Multimèdia)
- Complementary Seminars (Grau en Comunicació Audiovisual i Multimèdia)
His first contact with the world of 3D began at CIFOG (Girona), where he studied animation and multimedia, gaining a solid foundation in modeling, texturing, and digital technologies applied to audiovisual design and production.
After completing his studies, he carried out his professional internship at GiLab (Girona), working as a 3D modeler for video games. There, he participated in character modeling, rigging, and animation, as well as in the creation of textures and digital clothing, paying close attention to visual detail and project consistency.
Later, he moved to Barcelona to work at ClauTIC as a robotics and video game instructor, leading educational activities with LEGO Mindstorms and Unity. In this setting, he guided young people through creative and technical processes involving programming, design, and digital interaction.
Over the following years, he expanded his experience as a specialized trainer in organic modeling with ZBrush, delivering workshops at institutions such as CIFOG and ERAM. He was also a speaker at 3D conferences, both in-person (Casa de la Cultura de Girona) and online (Colombia), sharing advanced technical and creative knowledge of digital sculpture and its professional applications.
His teaching career continued at ERAM – University of Girona, where he worked as a university lecturer in the 3D department for degrees in audiovisual communication and design. In parallel, he served as coordinator of the 3D Lab, leading professional projects such as the creation of sculptures for the Temps de Flors festival or an original 3D animated short film.
Later on, he returned to CIFOG as a teacher and mentor for vocational degree projects, teaching 3D and multimedia subjects and participating as an expert evaluator for students' final projects.
In recent years, he has collaborated with Ortopèdies Bosch (Handy Free Solutions), where he designed and optimized a 3D workflow for the customized creation of wheelchairs adapted for individuals with cerebral palsy, strokes, or other motor disabilities. His contribution helped improve both the production process and the quality of life for end users.
In 2025, he participated once again in the Temps de Flors festival, this time with his own sculpture exhibited at the Passeig Arqueològic in Girona, merging digital art, design, and local heritage.
Additionally, he has delivered technical training for companies, helping unify software systems and improve digital workflows, adapting 3D knowledge to real-world corporate and production contexts.
GiLab - Girona (3D Modeler - Video Games)
Modeling, rigging, and character animation for video games.
Creation of textures and clothing for characters, paying attention to detail and the project’s visual style.
International and Local 3D Conferences
Speaker at online conferences for an international audience (Colombia) and at the Casa de la Cultura in Girona.
Sharing knowledge about the 3D world and its application in professional and educational environments.
Ortopedias Bosch (Handy Free Solutions) — Trainer and Advisor in 3D Workflows
Design and optimization of a simplified workflow for the creation of customized wheelchairs for people with cerebral palsy, strokes, or other motor disabilities.
Application of 3D tools to improve the production and customization of medical products, enhancing efficiency and the quality of life of end users.
ClauTic (Barcelona) — Robotics and Video Games Instructor
Facilitation of educational activities with LEGO Mindstorm and Unity for interactive video games (e.g., Space Shuttle, Tetris).
Guiding young people in creative and technical processes related to programming and game design.
CIFOG (Girona) — Teacher and Mentor of Vocational Training Projects
Teaching content related to 3D and multimedia.
Mentoring and evaluating students’ final projects, acting as an expert panel member in 3D.
The Guardians of Girona — 3D Digital Art Exhibition
Creation of 3D characters inspired by Girona’s flora and fauna, reinterpreted as symbolic “guardians” of the city.
Exhibition selected as part of the Mostrar’t Festival in Girona and presented at the Espai Jove in Girona.
Fusion of digital art, local identity, and symbolic storytelling with the goal of bringing technology closer to young and general audiences.
Workshops at CIFOG and ERAM — Specialized Trainer in Organic Modeling with ZBrush
Delivery of specialized workshops focused on digital character sculpting.
Ability to convey advanced technical knowledge in a didactic and applied manner.
ERAM, University of Girona — University Lecturer and Coordinator of the 3D Lab
Teaching in the 3D area for undergraduate degrees in audiovisual communication and design.
Coordination of professional projects within the 3D Lab, such as sculptures for Temps de Flors or the creation of an original 3D short film.
Intermediate Vocational Training in Telecommunications – Mare de Déu de la Mercè, Barcelona
Technical knowledge in networking, communication systems, and IT equipment maintenance.
Strong foundation in hardware and software, enabling a solid understanding of digital workflows.
Certificate of higher education in 2D/3D Animation, Video Games, and Interactive Environments – Girona, Vilablareix
Design and animation of characters, environments, and interfaces for video games and immersive applications.
Hands-on experience with tools like Maya, Blender, and Unity/Unreal Engine.
ERAM Bacherol's degree in Audiovisual and Multimedia Communication – Girona, Salt
Creative and narrative approach applied to audiovisual projects, with skills in editing, scripting, and directing.
Ability to conceptualize and produce multimedia content by integrating visual language and interactive technologies.
Additional Skills
Proficient in robotics with LEGO Mindstorm and 3D printing.
Over the past five years, specialized in 3D printing, special effects, and virtual reality, particularly immersive worlds using Meta Quest 3.
A passionate enthusiast of the 3D world and everything that surrounds it.